Hi all,
- So I want a Capsule to Enter into The Box.
- The Box has trigger enter and turn off the game object (Use Owner) as soon as enter.
- But when Capsule leave "Trigger Exit" I want Box to turn on.
But the issue is ... as soon as Capsule enter into the Box... it Turn Off the Game Object itself and all FSM including Trigger Event. So when Capsule Leave from Box, it is not turn back on.
Is there a way to Turn On remembering Capsule is in the trigger but still Active Game object is Turn off?