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#1GAM January - Decompressionator

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Lane:
Initial Day One gameplay mockup GIF


Inspirations
| Commander Keen
| Spaceman Spiff (Calvin & Hobbes)
| Tron
| Planetary Annihilation
| Heavy Bullets

Goals
| Allow as much raw destruction as possible to enemies and environments
| Flat colors, emissive material effects
| Some puzzles
| Challenging gameplay due to lack of ammunition
| Ominous badguys
| Fun with physics
| Short story

coffeeANDsoda:
Kind of reminds me of rez and that rail gun shooter minigame in yakuza 4.

Lane:
Download Build 003








Controls:
Left Mouse Button : Fire Translaserfier
Middle Mouse Button : Use Smashnetic Gun (point at an enemy chunk and hold MMB)
Right Mouse Button : Activate Vacuumtor (Hold down and aim at white blocks +ammo)

Wreck the enemy!




Alex Chouls:
Those game mechanics look super fun!

coffeeANDsoda:
Did you make multiple meshes of the same object model when you added the damage animations? Or was there some coding involved?

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