I have "zones" which are marked by a colliders for each area. What I would like to do is fade in my chosen Color Correction settings for each zone, so the deeper you get into each location the more the Color Correction increases.
As an example; one zone would have a red tint. If you haven't entered that area the color change would be at 0%. 10ft in would be 50%, 20ft in would be at 100%. So I would like to fade in and out the coloring based on entering/exiting the area.
Thoughts? Thanks!