I see, not the most ideal solutions.
I've been working more with PlayMaker and getting more accustomed to it. I am more familiar with coding so I've been using custom actions mostly. I guess as a simple example, let's say you have a FSM with 3 states: standing, jumping, shooting. You can get to the shooting state from either the standing or jumping states and when it's finished, you'd want to return back to either the jumping or standing state.
PS, why do I have to answer 5 questions every time I want to post something here?