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NGUI animating text
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Topic: NGUI animating text (Read 3022 times)
Splankton
Sr. Member
Posts: 268
NGUI animating text
«
on:
June 24, 2014, 09:15:39 AM »
Hi,
Is there a way to animate a text label I have in NGUII?
I want to do something similar to the typewriter effect in NGUI, but with more control, like using that typewriter script, then reversing it.
Thanks for any advice/help
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phannDOTde
Full Member
Posts: 237
Re: NGUI animating text
«
Reply #1 on:
June 25, 2014, 06:46:14 PM »
I don't have NGUII but what I did with playmaker was getting the length of a string, then getten N letters from the start => print them, after a delay I would get some more letters => print them until I reach the full length of the source string. This way I had a nice little Letter by Letter text appear animation no matter which text I injected there.
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NGUI animating text