Hi!
I have an empty child object of another child. Is it a way to count the total number of objects in all the child objecs?
For example:
I create an empty game object called:
-Enemy Group
And then I create empty child objects called:
-Enemy 1
-Enemy 2
-Enemy 3, etc.
If I use get child count on enemy group, it will only count the other child.
Not the total number of objects the childs contains.