In my breakout clone game, I was using destroy but have changed to using disable the game object instead.
So anywhere I can manage myself I have chosen to use disable rather than using the destroy option.
I am using this style on the bricks within the game as they will be all onscreen at the start of the level.
Currently, I use only one prefab for shooting, but at some point, I will have to include the ball.
Given that the nature of the project is so simple should I be using a pooling system?
I've been away from playmaker for quite a while so it's like starting over.
I appreciate your advice and help