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Off screen enemy indicator
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Topic: Off screen enemy indicator (Read 2152 times)
IIKII
Full Member
Posts: 137
Lonely developer
Off screen enemy indicator
«
on:
July 28, 2017, 11:54:10 PM »
Hi, anyone got any idea on how to make a off-screen ugui indicator of a enemy that isn't visible to the player? Or is there any free playmaker demo on creating this function?
thanks
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djaydino
Administrator
Hero Member
Posts: 7619
Re: Off screen enemy indicator
«
Reply #1 on:
July 30, 2017, 06:49:15 AM »
Hi.
to know if an object is off screen you can use the action "Game Object Is Visible"
If false you can get the position but i am not sure how to do the arrow,
There is an action on the
Ecosystem
that rotates to point to an object called 'Smooth Point At Y'
Maybe you can use that somehow.
I also saw these 2 assets on the asset store that are cheap and easy to use.
Off Screen Indicator
and
Off Screen Target Indicator
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IIKII
Full Member
Posts: 137
Lonely developer
Re: Off screen enemy indicator
«
Reply #2 on:
August 01, 2017, 01:11:07 AM »
hey thanks for the pointers, I will going to try doing it myself first
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djaydino
Administrator
Hero Member
Posts: 7619
Re: Off screen enemy indicator
«
Reply #3 on:
August 01, 2017, 07:32:29 AM »
Hi,
Let me know if you got it to work and if you bumb into problems.
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Off screen enemy indicator