Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Seiryu33 on September 03, 2018, 04:48:20 PM

Title: UWP loading Assetbundles in Build
Post by: Seiryu33 on September 03, 2018, 04:48:20 PM
So I got my assetbundles to work in the editor, but not in the Build in the UWP platform. Is there an additional step I need to take? At present it's loading from File.  How do I get it to load assetbundles in the Build?
Title: Re: UWP loading Assetbundles in Build
Post by: jeanfabre on September 04, 2018, 01:35:26 AM
Hi,

 uhm, I think the bundles needs to be created with the build platform selected, I think they need to be unique for each platform.

 Bye,

 Jean