Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Seiryu33 on September 03, 2018, 04:48:20 PM
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So I got my assetbundles to work in the editor, but not in the Build in the UWP platform. Is there an additional step I need to take? At present it's loading from File. How do I get it to load assetbundles in the Build?
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Hi,
uhm, I think the bundles needs to be created with the build platform selected, I think they need to be unique for each platform.
Bye,
Jean