Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: shinodan on June 22, 2012, 12:44:15 PM
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It would be really cool if there was an action for playing ragepixel animations, how easily could that be achived? where would i start if i wanted to do it myself (although hopefully not)
Similar to the "play animation" action.
If anyone would be so kind :D lol
Edit: Ragpixel has an api with funtions like play animation already, no idea how to turn that into a playmaker action though.
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Hi,
Hopefully, next week, you'll have everything you need.
bye,
Jean
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Im on the same boat here, not sure how to make play maker work with rage pixel
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ill help you when the awesome jean makes actions for it! :)
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thanks jean! looking forward..
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Any news on the actions?
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Hi,
sorry running behind... too much deadlines currently, while getting ready to travel to france. So, currently catching up on the pending forum questions, will push the touch.input package anytime soon, the doc is already online, but wanted to double check everything once more before uploading:
https://hutonggames.fogbugz.com/default.asp?W961 (https://hutonggames.fogbugz.com/default.asp?W961)
And then I'll be able to tackle ragePixel. In general, don't hesitate to get back to me on anything that I might have forgotten the last few days or weeks or months... ;D
Bye,
Jean
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Bump! ;D
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Nothing yet? :'(
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I am afraid not :) Input touches is still cooking, I might end up scrapping the multi finger option to release sooner actually.
bye,
Jean
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So so desperate for even just ragepixel play animation action. spent all last night trying to figure it out, im just too dumb to code :(
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There must be a way to subdivide and replicate Jean Fabre... One is simply not enough. ;D
I do hope he realizes how incredibly important and appreciated his actions (sorry for the pun), and guidance have been in the community. Thanks Jean!
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Thanks guys :)
It's true that I am slightly overloaded, I'll see if I can do some simple actions for ragepixel for you to have a base to start expanding on meanwhile.
bye,
Jean
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Hi,
ok, made that tutorial available from ragepixel website all in playmaker. You can download the package attached to this post.
There is only two actions, playNamedAnimation and SetHorizonalFlip. Feel free to study how the ragepixel api is ported as playmaker action and build other ones. Obviously, the SetVerticalFlip would be an easy one.
you'll need the ragePixel package: http://ragepixel.com/download/ (http://ragepixel.com/download/)
You'll need the tutorial package: http://ragepixel.com/tutorial1 (http://ragepixel.com/tutorial1)
and you'll need playmaker... :)
There will be only one FSM, so this will be simple for you to pick.
Any questions or issues, let me know.
bye,
Jean
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jeanfabre for president.
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Jean i love you. :-*
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This is awesome (it is amazing, actually lol), but how exactl do i control my actual spites? ie. if i wanna make otate, move fom one direction to tthe oher, follow something, etc.? I still can't figure that ou. I opted from changing my workflow b using illustrato instea f rage pixel, but damn...
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Is there not a change horizontal axis action?
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Hi,
@ shinodan:
I did that hoirzontal axis change action: it's called RagePixelSetHorizontalFlip
Or do you actually want to verticaly flip it? Else I might not understand your question... :)
@ ManzanitaPR:
ragpixel sprites are regular gameObjects, so you simply move, animate and control them like you would do with anything else in the scene.
bye,
Jean