Playmaker Forum

PlayMaker Help & Tips => iOS Help => Topic started by: bcottman on November 26, 2017, 07:43:15 PM

Title: Capsule Collider Anim not working on iOS device
Post by: bcottman on November 26, 2017, 07:43:15 PM
I am having issues with animated values on a capsule collider's Radius, Height, and Center not working when put on iOS device.

Specifically Im testing on iPad Air 2 but would guess this will be the case on other devices.

I am not finding much info on this anywhere so I wondered if it might be playmaker related?

Has anyone else has encountered this or have a workaround for it?

It seems pretty typical to alter a player's collider radius/height/center during play in order to match animation so I'm puzzled that I am not able to find other instances where this has been an issue for someone?

thanks
Title: Re: Capsule Collider Anim not working on iOS device
Post by: jeanfabre on February 09, 2018, 05:53:12 AM
Hi,

 how do you control these properties? if you are using SetProperties, then you need to use the linker wizard to gather all reflection usage, available on the ecosystem.

 Bye,

 Jean