Playmaker 1.8.4
Action: Load from File
Expectation: Trying to load a file that does not exist should lead to triggering the Failure Event. Likewise, if something is found, it should trigger the Success Event.
Bug: When no file is found, it prints out "FileNotFoundException: Could not find file "<path>", but the state is stuck in the state where this action sits, rather than triggering the failure event.
I also like to request a tooltip change on File Path to "e.g. Assets/Test.txt" to make it clearer. For consideration: I tried to understand how paths work, I often encountered the path to look like this "(Application.persistentDataPath + "/test.txt")", so there could be an issue with some type of builds (but I don't know).
Thanks.
EDIT: found out that it ignores both Success Event and Failure Event. On success, it continues to next action (or to next state via finished), and is still functional.