Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Adam Z on September 29, 2015, 01:35:33 PM
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Are there any tutorials that focus on using PlayMaker with Unity's new GUI? I've searched YouTube and most vids focus on the old GUI, before 4.6.
I have a variety of Panels created for my main menu; New Game, Load Game, Options, and Quit, and I would like to know how I can use PlayMaker to position them on-screen depending on what button is pressed.
I have an FSM on my Main Menu Panel, with States and Events named the same as above. On each button I have a 'Play Maker U Gui Component Proxy', and when I click on each button it goes the the correct state. I'm assuming in each state is where I need to hide/show each Panel, but I'm not sure where to begin.
May I get some help please? Thanks!
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Hi,
i like to use the animator and i use bools you open/close menu's
to move the panels i commonly use the pivot.
This (https://www.youtube.com/watch?v=QxRAIjXdfFU) video has a some explanation for animating it