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Add force not working [SOLVED]
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Topic: Add force not working [SOLVED] (Read 16497 times)
Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Add force not working [SOLVED]
«
on:
September 01, 2011, 06:07:16 PM »
My "Add force" is not working...
I do not know what happening where.It is all made as "trough grenade" example my prefab have rigidbody and mesh collider but when I shot my bullet falls ( do not have force )
Bye
«
Last Edit: October 05, 2011, 02:04:37 PM by alexchouls
»
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tim.holman
1.2 Beta
Playmaker Newbie
Posts: 49
Re: Add force not working
«
Reply #1 on:
September 02, 2011, 10:31:42 AM »
Did you make sure "Is Kinematic" is unchecked? Also, you may try playing with the rest of the rigid body variables, and ensure you add a significant amount of force (1000+ depending on mass).
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #2 on:
September 02, 2011, 06:22:47 PM »
"Is Kinematic" was checked and I put unchecked thanks a lot by this Tim
But now my bullets says in air floating (seems they don´t have much force for go in front)
Bye any help or idea will be appreciated
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #3 on:
September 04, 2011, 05:09:55 PM »
Please if some people have some time help me.
Bye
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Alex Chouls
Administrator
Hero Member
Posts: 4003
Official Playmaker Support
Re: Add force not working
«
Reply #4 on:
September 04, 2011, 05:20:29 PM »
Can you post a screenshot of your Rigidbody settings? Use png or jpg so it show as an attachment...
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #5 on:
September 04, 2011, 06:14:39 PM »
Hi I have check a small error now in my rigid body "Use Gravity" was not checked and I put checked as "Trough grenade example" but now the bullet falls again ( seems don´t have force ) I put more force and reduce the mass of bullet but it continues don´t working
Bye hope it helps a bit
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #6 on:
September 06, 2011, 07:02:20 PM »
I am trying to find a solution and I think this is easy but it is not working.
Bye
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #7 on:
September 08, 2011, 04:11:01 PM »
Please help me
Bye
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #8 on:
September 11, 2011, 04:00:53 PM »
Bump
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Alex Chouls
Administrator
Hero Member
Posts: 4003
Official Playmaker Support
Re: Add force not working
«
Reply #9 on:
September 11, 2011, 06:30:30 PM »
Not sure what could be wrong... have you tried adapting the ThrowGrenade example? Email me your project and I'll take a look.
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #10 on:
September 12, 2011, 10:28:30 AM »
Send
Bye
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Alex Chouls
Administrator
Hero Member
Posts: 4003
Official Playmaker Support
Re: Add force not working
«
Reply #11 on:
September 12, 2011, 05:08:38 PM »
You need to store the created bullet object in a variable then add the force to that object.
Make a GameObject variable in the Variables tab and use that in Create Object and Add Force (see attached screenshots).
I think you also need to tweak the alignment of the spawn point...
Also you might consider using a raycast for this type of bullet instead of a rigid body.
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Add force not working
«
Reply #12 on:
September 12, 2011, 07:14:52 PM »
Very very much thanks Alex
I love this community
Bye
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Add force not working [SOLVED]