Hello!
I'm pretty new to Playmaker.
I'm having an issue transitioning between states.
My setup is pretty simple:
If you press D, the state changes to Walking_Right
If you press A, the state changes to Walking_Left
However you can't activate Walking_Left if it is below Walking_Right in the "State" menu. It won't even light up green in the State menu. If I swap which state comes first, then the other one won't work.
What am I doing wrong here?
I want the state to recognize ANY key input, then switch states based on what key was pressed.
edit: As the hint suggests:
"Action Sequences executes each action in turn. When one action finishes the next action starts."
How do I get it to check for any action sequence?
edit2: SOLVED!
Press the little gear icon on the top right of the state window and DE-SELECT "Action Sequence", this makes it recognize any of the states in the list at any time.