Hi there,
I'm stuck with an (I think) easy task - I want a FSM that reacts on keyboard input. Depending on the input, different states should be activated. These states can last longer (loop), but while they last, the listening for keyboard inpout should continue (loop). If another key is pressed, the current state will be canceled and the state according to the input key is activated. Do I have to copy the keyboard reactions from the initial state to all others to make that happen? At the moment I don't have a clue how to approach this in an elegant way (so without copying stuff).
Thanks for any help!