Hi,
I have my character jumping using Translate and lands in a Trigger (just a box collider) and all works with the collider, my issue is that when i jump forward and land into the Trigger, it collides with the Trigger causing the player to jump short (basically hits the Trigger like hitting a wall).
This however doesnt happen when my player is walking using Translate? this is entering the Trigger and walks straight through.
any ideas why this could be. Using Physics AddForce doesnt cause issues but a Translate based jump does?
thanks
Nick