hi,
i made 2 PlayerPrefs Action to add an int / float to a playerprefs int / float
this combines a : pp Get (int/float) / add (int/float) / pp Set (int/float) into 1 action
Warning use PlayerPrefs only on key moments
don't use this like :
adding score every frame or something,
add score on a variable and add to pp for example : end of a level , when player dies etc.
these action can also be found on the
EcoSystem