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Playmaker Forum
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PlayMaker Bug Reporting
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Enum Variable isn't using given value in template during runtime.
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Topic: Enum Variable isn't using given value in template during runtime. (Read 2111 times)
craigz
Beta Group
Full Member
Posts: 234
Enum Variable isn't using given value in template during runtime.
«
on:
January 07, 2019, 04:18:50 PM »
Hello!
I have an odd issue that I'm currently trying to repro with a NEW enum variable.
Currently during runtime, a template that I'm using multiple times in an FSM (that's also nested/template) has an exposed enum variable that's getting set to the first/default value.
Editor:
Runtime:
Things I've Tried:
- recreating Run FSM action and setting the variable again did not fix it
- if I made an enum variable IN the template, and set it to what I want, then assign that variable to the exposed Run FSM inspector variable, it worked.
-craigz
PM 1.9.0p5
Unity 2017.3.1f1
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Eclipsed
Playmaker Newbie
Posts: 7
Re: Enum Variable isn't using given value in template during runtime.
«
Reply #1 on:
November 25, 2019, 09:45:07 AM »
Hi, having the same problem here, with Unity 2018.4.5f1 and 2018.4.12f1, playmaker 1.9.0.p5
As far as I've understood it struggles to apply the enum overrides when setting up the fsm template used in the RunFsm action.
Any more info?
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craigz
Beta Group
Full Member
Posts: 234
Re: Enum Variable isn't using given value in template during runtime.
«
Reply #2 on:
November 27, 2019, 06:03:51 PM »
Agreed, I'm also still having this issue and have instead just not been using them (not great solution because of how useful they are...) though I am on 1.9.p19
😬
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Enum Variable isn't using given value in template during runtime.