Hey
Cannot seem to get this working right - not used addforce so not sure if im doing something wrong.
I have 2 items;
1) Fire Pit - This has a child object "SpawnPoint" (this is where the fireballs spawn)
On the parent object I have the following FSM
Wait - which leads to pmt Spawn (which spawns the fireball at the Spawn point)
2) The Fireball
This object has a rigidbody Mass of 1, angular drag of 0.5 and gravity is selected, Kinematic is NOT selected
On the Game object I have the FSM;
State one: - Get Owner
State Two: Add force;
GO: Owner
At Position: none
Vector: none
X: 0
Y: 50
Z: 0
Space: Self
:ForceMode: Force
Every Frame: No
Any help on getting this sorted would be great!!
Thanks