My game is using Additive Level Load to add elements as the game progresses. I have a Manager FSM loaded at game start. Later in the game, when game objects are loaded into the level, I'd like Manager FSM to be able to Send Events to them. However, when I use the Send Event command... it does not seem to give the option to access objects not currently in the level. But the objects WILL be in the level when the game is running and that is when the Manager FSM will try to talk to them.
Thoughts on how to approach this?
Many thanks!