Hello,
I have just upgraded from Unity 5.1.1f1 / Playmaker 1.7.8.4 to Unity 5.5 / Playmaker 1.8.3. After importing and updating some of my playmaker assets I've noticed the unity inspector has significant lag when assets with a number of Large FSMs are selected.
I've gone through and collapsed on the FSMs in the inspector, tried disabling all error checking, disabled undo/redo, and done my best to isolate individual FSMs that may be causing the slowdown but have had no luck... Ive also begun going through and testing a number of other Unity versions to see where it may be introduced. So far I am still finding the issue in 5.4, but updating from 5.1.1 to 5.1.5 is ok.
Are there any known issues with Unity versions later than 5.1 that could be responsible for inspector issues?
thanks