I know this is an old thread, but could these actions possibly be updated so that you can extract the gameobject inside the FOV?
The instructions in this thread no longer work and i don't have the coding skill to add it myself.
Update:
I got the action to output a single GameObject and it works fine, except that when another object with the same tag enters the NPC's field of view, it only registers if the new object is to the right of the old one.
So close to being usable, could somebody take a quick look to see if they can figure out why objects are not being tracked in the whole FOV?
This is what i mean.
Does not register
Does register