playMaker

Author Topic: Animation finishing  (Read 1541 times)

IIKII

  • Full Member
  • ***
  • Posts: 137
  • Lonely developer
    • Patreon
Animation finishing
« on: January 06, 2015, 05:08:38 AM »
Hi,

I have a attack animation playing but it ended too fast because of actions transitions to switch off the 'attack' parameter.

How do i make sure that the action will only perform its transition after the animation has finished?
Support me on Patreon for free adventure games and development insights - https://www.patreon.com/koexstudio

richardh

  • Junior Playmaker
  • **
  • Posts: 97
Re: Animation finishing
« Reply #1 on: January 06, 2015, 06:08:26 AM »
Maybe you could add a 'wait' between the animation playing and the next event? Set the 'wait' time to the length of the animation. Then set the Finish Event in 'Wait' to the 'attack'.