You can email me directly using the email in my forum profile.
Or if you want to post on the forums, so others can help you too, make sure the playmaker dlls are not in the zip/unitypackage.
I checked your scene and the problem is you have 2 cameras marked as the MainCamera. Unity returns the first camera marked as the MainCamera, which in this case is not the one attached to the player! So the Mouse Pick was being performed from the wrong camera, giving strange results...
If you delete the MainCamera at the scene root everything should work as expected.
This seems like an easy mistake to make in Unity... maybe I'll add a check to Playmaker to catch this...