I have a question regarding this First Person Exploration Kit: I have attached an 'FPE Interactable Pickup Script' to a GameObject. And I want the counter to recognize that when I use this script, the object should be counted for. At the moment the Playmaker FSM let's me pick up an object using this script but it does not count the object. To do that, I have to let the object go and click on it again. How can I tell playmaker, that using this 'FPE Interactable Pickup Script' should be treated so, that when using it, the object is also counted for?
Or, to put it in a bit more simpler terms: At the moment the Int Add takes place as a result of a simple Mouse Pick Event. Yet I want Int Add to take place as a result of this FPE Interactable Pickup Script...
I presume there should be a fairly easy way to get information from a script attached to a GameObject and pass it on to Playmaker FSM. I just can't seem to find it.