@jess84: In my case the rotations are ok, however the spawned objects x position keeps changing to a certain number not 0.9999 though.
@Lane: Do you mean like this? (See attached screenshot). That's the "complete" scene. To explain my scene (I hope it won't get too complicated
).
The cannons are actually spawned by an Empty Game Object, I did that so it is possible to be able to change weapons. Basically the GO has an FSM that tells it what kind of weapons to spawn. Anyway, now the GO is a child of the vehicle but is also attached to one of the Joysticks (I'm using EasyTouch by the way). That way I can control the vehicle, but also control the cannons independently. I made the joystick that controls the cannons a Fire Button as well, so when the cannons look around it also fires at the same time.
There hope that helps clarify things
.