Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: HeathClose on August 03, 2017, 05:06:09 PM
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I imported the linker wizard package from the ecosystem and not only did I get compile errors, but my playmaker editor disappeared and so did the ecosystem. I rolled back the project from the cloud and everything worked as expected again... so I tried to import the linker wizard package from the ecosystem again... and got the same issues... I tried 3 times... I've never had an issue with the linker package before.
Here are the errors.
(https://www.dropbox.com/s/3wmxmepfru8xw0b/Screenshot%202017-08-03%2015.48.40.png?dl=1)
(https://www.dropbox.com/s/5drjtfrnhmpn7bq/Screenshot%202017-08-03%2015.48.58.png?dl=1)
(https://www.dropbox.com/s/mdf92eofhdb06kb/Screenshot%202017-08-03%2015.49.04.png?dl=1)
(https://www.dropbox.com/s/73u8fdj1f3ujw55/Screenshot%202017-08-03%2015.49.12.png?dl=1)
(https://www.dropbox.com/s/gb5sy5uc39hcdch/Screenshot%202017-08-03%2015.49.18.png?dl=1)
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Hi,
I tried on my end and had the same error.
After some testing i found that this file is breaking it :
PlayMakerUtils_Events.cs
When you install the linker wizard, uncheck that from the list to install or get that file from a working project and replace the file.
I will contact jean to look to the file.
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Hi,
ok, will address it, thanks guys for spotting this!
Bye,
Jean
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Hi,
Please redownload package from Ecosystem, I update PlayMaker Utils to use the latest.
Bye,
Jean
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Thx guys!