Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tinjaw on March 06, 2015, 11:03:26 AM
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Unity version 5.0.0f4
Playmaker version 1.7.7.f6
When I attempt to use Network / Send Remote Event I get an error that "RPC call failed because the function 'SendRemoteFsmEventWithData' does not exist in the script attached to 'Say Hello Button'".
All I do is start a server, a client connects, a client attempts to send the remote event.
Can anybody tell me if this is a bug or if there is something I might be doing wrong to cause the error?
update: If I set the data to None, then it works. So it looks like just with data fails. Is it possible that a script is missing from this version?
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Hi,
Yes, this function has not been implemented, it's a bug, but it's in the dll.
I would strongly advise you move to Photon, as the Unity network system is going to be obsolete soon. May I ask what you are willing to achieve in your project?
Bye,
Jean
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I want to run a local server with multiple clients. I want actions on one client to propagate to the other clients. Due to the nature of my operating environment, I must operate on a closed network. IOW I will not (can not) have an Internet connection.
I was attempting to use Unity networking because I was under the impression that Photon networking required a central server on the Internet. If that is not required by Photon, I can move to Photon networking.
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Hi,
yep, photon requires internet. I'll investigate to see how this bug fixing is going on. It's been request many time. I'll get back to you, maybe there is a fix ( I can recall a package to fix something with the Unity networking system, but I haven't found it yet).
Bye,
Jean
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Thanks for looking into this. I greatly appreciate it.