Hello !
I have a capsule that moves on a surface with the swipe movement going well except that it only does it in the Cartesian axes.
The scene is with isometric camera x = 45, y = 45.
I have tried different settings on Prefabs PlaymakerInputTouchesProxy and InputTouches but it doesn't work.
The goal is for the swipe movement to react with a 45 degree base angle. I suppose it is that Input.Touches works with angles and not with direction (x, y) that is, UpRight, UpLeft, DownLeft, DownRight.
Any idea, help or suggestion?
Thanks