Hi, I'm updating a Unity 5.3.5 project made with Playmaker to Unity 2018. This scene was using "Set Property" states to animate an Ellipsoid Particle Emitter from the deprecated legacy particle system. These FSM states see the emitter component, but now the "Property" within Set Property is just set to "None" and the dropdown doesn't list the properties of the emitter. Is there any way to get Playmaker to "see" these properties again?