Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Arcane on October 18, 2019, 11:57:27 PM
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Hello Everyone,
I'm trying to set up a skin system for my game. I have a bunch of Object Prefabs that are using the same masterMat(just a default Material)
Is it possible to Set(basically copy) a Material to another Material?
Example. (iceMat) Set to----> (masterMat) = all Objects & Prefabs with(masterMat) are now ice since(iceMat's Values were copied to masterMat)
The "Set Material" action only lets me assign a Material to a Game Object not another Material sadly.
any help appreciated,
Thanks!
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Hi,
Indeed, Unity has a way to do that, I just made an action for this. It's on the ecosystem: CopyMaterialProperties
(https://i.imgur.com/JQuQJTl.png)
Let me know how it goes, it works for me here.
Bye,
Jean
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You're a Wizard Jean! Thank you very much, it works perfectly!