playMaker

Author Topic: Jumping next to a wall  (Read 1428 times)

Rabagast

  • Hero Member
  • *****
  • Posts: 683
    • Homepage
Jumping next to a wall
« on: August 23, 2014, 09:49:14 AM »
Hi!

Can somebody explain me why this happen?

When I jump next to a wall, the Player jumps only the half of what it does.
I use an Add Force with Force Mode "Force" In Y-axis, I have 550. And when I jump without touching any platform, it jumps in the normal height, but when I'm walking to a wall or other obstacles with colliders, and I jump, then my Player jumps the half. It's like it's stuck in the platform. I also use a physic material on the player, so it will not be stuck on the obstacles.

Does anybody have any ideas why this happen?
Check out our homepage. http://www.walsberg.no
Or my personal game blog for news about my games. http://retro-tetro.walsberg.no

Rabagast

  • Hero Member
  • *****
  • Posts: 683
    • Homepage
Re: Jumping next to a wall
« Reply #1 on: August 23, 2014, 01:06:29 PM »
Problem solved.

I used Set Velocity instead of Add Force. :)
Check out our homepage. http://www.walsberg.no
Or my personal game blog for news about my games. http://retro-tetro.walsberg.no