Hi!
Can somebody explain me why this happen?
When I jump next to a wall, the Player jumps only the half of what it does.
I use an Add Force with Force Mode "Force" In Y-axis, I have 550. And when I jump without touching any platform, it jumps in the normal height, but when I'm walking to a wall or other obstacles with colliders, and I jump, then my Player jumps the half. It's like it's stuck in the platform. I also use a physic material on the player, so it will not be stuck on the obstacles.
Does anybody have any ideas why this happen?