Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: 4ppleseed on January 24, 2017, 05:41:46 AM
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When using RandomEvent Weighting I want to select from 4 events. 3 with the same probability and 1 with a lower probabilty that increases every turn. Am I right in thinking I can set them like this:
EventA 1
EventB 1
EventC 1
EventD 0.1
and then next turn:
EventA 1
EventB 1
EventC 1
EventD 0.5
and the next:
EventA 1
EventB 1
EventC 1
EventD 0.7
Is that similar to these percentages?
EventA 1 32.5%
EventB 1 32.5%
EventC 1 32.5%
EventD 0.1 2.5%
EventA 1 29.2%
EventB 1 29.2%
EventC 1 29.2%
EventD 0.5 12.5%
EventA 1 27.08%
EventB 1 27.08%
EventC 1 27.08%
EventD 0.7 17.5%
Or have I got this wrong?
Thanks!
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Bump.
Anyone know how the weighting translates to %?
Am I on the right track?
Thanks
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They should all add up to 1. So if you want:
EventA 32.5%
EventB 32.5%
EventC 32.5%
EventD 2.5%
Then set weight to:
EventA 0,325
EventB 0,325
EventC 0,325
EventD 0,025
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Hi,
You can easily test this (sorry no sound) :
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Hi,
You can easily test this (sorry no sound) :
Thanks! That's really interesting 8)