I have a possible bug issue with web GL build.
I am using global events to turn on off game objects.
The web GL build, however, does not show the activate game object. when requested.
all the other aspects run as expected.
I tried a standalone build and everything works as expected.
my main character in the standalone build can with key press change weapons. The weapon change shows and everything is working fine.
However, in web GL build with no changes this no longer works.
Maybe there are special conditions to a Web GL build that I'm not aware?
Your help is much appreciated
many thanks.