wow thanks djaydino it works.
You win a subscriber to your youtube channel!
I use with that the "create object" action because with pooler it is so complicated for my shotgun. Indeed I have 12 raycasts in my FSM to spawn 12 bullet holes and with Pooler I will have too many states...lol
However, Is there a way to decal the object (bullet hole) a bit because it clip when it spawn on the objects?