Hi all,
I need some help on stainmina bar system.
I want to create an effect that when the player's energy reduces to 0, he won't be able to attack the enemy. After a couple of seconds, the energy will grow back gradually.
I'm currently using 'set scale' and 'ease float' actions, for the energy bar to grow from 0 to 10 within a certain time. The function works. However, the 'set scale' action only works after the 'ease float' action is done. So instead of growing back gradually, the graphic growths back in a sudden after the float value growth back to 10.
Could anyone help me to solve the problem?
Thanks a lot!
M