Playmaker Forum

PlayMaker Feedback => Feature Requests => Topic started by: JOHNMCLAY on January 19, 2014, 12:39:18 AM

Title: How about support for Mecanim-Animation-Events?!
Post by: JOHNMCLAY on January 19, 2014, 12:39:18 AM
They're only one of the most powerful new features in Unity's Mecanim! :D
Title: Re: How about support for Mecanim-Animation-Events?!
Post by: jeanfabre on January 21, 2014, 07:11:34 AM
Hi,

 can you give a reference to the Unity Documentation on this? I want to make sure we are talking about the same thing.

I fear that it will not be possible to implement this because the event function name convention is not something that playmaker or a script can catch in a generic way, it has to be hard coded.

if that's the case, it's still possible in some ways, but would require a wizard like I created for mysql and parse systems, where you define the events and I generate a script for you that will forward these events as PlayMaker events without you coding anything.

Bye,

 Jean