When you talk to an NPC in my game, or open a menu, a new UI window opens up with different options: I want to allow the player to scroll up / down to select an option.
The problem is that when a menu is opened up, nothing is selected, so it won't let a player scroll through the various buttons. Moving the control stick doesn't auto select a button either. I can select a button with the mouse and THEN the controller / keyboard will work. If I can have a button auto-selected already when the menu opens, this will solve the problem for me. Any ideas or how to do this with playmaker?