Playmaker Forum
Bug Reporting => PlayMaker Bug Reporting => Topic started by: random1 on June 30, 2013, 06:32:05 AM
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Unity Version: 4.1.5f1
Playmaker Version: 1.6.1.f4
If I rename an event using the events dialog, then the "Used" count will drop to 0, even though the event (now renamed) is still in use.
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Hi,
I believe counters only works after you ran the scene. have you tried this? does it properly revert to the proper value after that?
bye,
Jean
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Yes, it updates when run. Still seems like a bug though.
Cheers.
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Hi,
From what I understood, it's an optimization to only do this when running to avoid playmaker taking too much time when refreshing during editing.
Have you file a bug report yet?
bye,
Jean