Playmaker Forum
PlayMaker Help & Tips => PlayMaker Tutorials => Topic started by: 3d_Artist1987 on June 12, 2012, 09:41:50 AM
-
hi,
any tutorial for multiplayer games!
??? ??? ???
dev
-
Hi,
we are currently under beta for the Photon multi player system. There is a working example all done in playmaker. I would recommand you start with this, because photon has a cloud server, which make starting with multi player really easy on the server side ( read NO server side needed! ).
http://hutonggames.com/playmakerforum/index.php?topic=1390.0 (http://hutonggames.com/playmakerforum/index.php?topic=1390.0)
and the doc are here:
https://hutonggames.fogbugz.com/default.asp?W928 (https://hutonggames.fogbugz.com/default.asp?W928)
the doc are also accessible from the demo, by clicking on the blue book icon at the top right of the fsm editor view of each fsm.
If you have any questions, don't hesitate.
bye,
Jean
-
how about we create a small multiplayer game together, dev_xrt ?
I too do not feel too confident in my abilities to create a multiplayer game so I've postponed that step for the time being. If however, there were 2 or 3 other gamemakers just like us, we could start a very short project to get the basics down. Like online checkers or whatever, I don't mind :D . Should only take a week or too.
Then we could easily help each other out and if we were to develop it open source (y'know, open scene/assets) here in the forums, others could benefit from it too.
Whatçha think ? :D
-
hi,Jean
Thanks for your reply so quickly. :) :)
bye,
dev
-
hi
i am working on a test project which requires the virtual character to speak on the fly with the real person voice or sound wave, so is that possible through playmaker?
bye,
dev
-
Hi,
Yes, playmaker can deal with sound just fine. it has a series of actions to let you do that.
You can get an example of sound management in the playmaker port of M2H shooting range demo. It's in this package:
https://hutonggames.fogbugz.com/default.asp?W880 (https://hutonggames.fogbugz.com/default.asp?W880)
Now, if you want text to speech, they are stuff on the asset store for this, and I am confident that it can be controlled from within Unity with some custom actions.
Bye,
Jean
-
hi,
when i am playing a game and speak through the microphone the character in the game should speak the same what i say on the fly.
bye,
dev
-
Hi,
ok, sound recording is not currently accessible via the standard set of actions.
Are you comfortable with scripting? if not tell me, and I'll happily provide you with access to the microphone api so that you can record sound. Once recorded, you will get a standard audioClip, which then has all the necessary actions in playmaker for you to work with.
Bye,
Jean
-
I'd be interested in participating in a small multiplayer project. My current project has plans for multiplayer but I haven't quite figured out how I'm going to do it.
-
hi,Jean
thank you again for your invaluable support.
unfortunately I am uncomfortable with scripting.
please give me fsm action for microphone api.
dev
-
hi,
process is already started, I can already record sounds and play it back, but I need to overcome one small issue, providing a way to requests user access to mic, once that is sorted, I will share the actions.
Bye,
Jean
-
thank you very much :)
-
Hi,
ok, here we go:
http://hutonggames.com/playmakerforum/index.php?topic=1771.0 (http://hutonggames.com/playmakerforum/index.php?topic=1771.0)
Bye,
Jean
-
hi,
Thank you for your excellent support! :)
dev