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Daikon Forge example scenes?
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Topic: Daikon Forge example scenes? (Read 7223 times)
jess84
Hero Member
Posts: 515
Re: Daikon Forge example scenes?
«
Reply #15 on:
April 18, 2014, 11:20:18 AM »
Thanks for that! I spent ages playing around with regular Get Properties. Doh.
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doppelmonster
Full Member
Posts: 157
Re: Daikon Forge example scenes?
«
Reply #16 on:
April 22, 2014, 05:24:27 AM »
Hi ,
i also started using DF-GUI recently. In my opinion the actions where to prominent in the action browser so i reordered them. I attached the package.
Here is a screenschot how i use it for basic menues:
http://www.evernote.com/shard/s239/sh/47c859c3-27ff-4e93-8623-344883279736/1df8faa018fa9adf2f0492e205fe3168
I mainly use "Set is visible" actions to hide/unhide the menues and "click events" to listen to button clicks. Its pretty much the same as you would use GUI Text/Texture.
You can check the result here:
http://hutonggames.com/playmakerforum/index.php?topic=7060.0
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jess84
Hero Member
Posts: 515
Re: Daikon Forge example scenes?
«
Reply #17 on:
April 25, 2014, 09:53:39 AM »
Thanks DoppleMonster - that's really useful information!
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Daikon Forge example scenes?