Hello. I have an explosion particle, but I didn't find any action related to particles. My ideea was to put the explosion particle on the target root, disable it, and enable it/starts it by an action, when a state ends. In another way to say, I want my target to explode when it dies.
I would really like to use particles instead of animation, because I have like a lot of particles in my project and they are pretty nice. Is there anything I have to import ?