hey everyone, sorry for that topic name, I can't describe it better
I want to create homing missile which follows a target and the missile-tip is constantly facing the target. ( 3D/VR game not 2d).
I tried working with 2 actions, move towards and smooth look at but I get an undesirable side effect - the top of the rocket is rotating and my rocket can't fly "upside down". I have made a small illustration, to give you guys a better idea.
any tips how to achieve this?