Hi!
I'm a complete amateur in Unity and I'm looking for solutions for audio.
I bought Playmaker and I started to build my game.
But my sounds are highly complicated, and I wonder if I can do it with PlayMaker.
Is it possible to do:
On my map in the game I have point A.
The player can come to this point from three other precisely located points on the map.
Depending on from which point enter to point A take place, such a list of sound will be played.
The list of sounds are sentences of the narrator, who leads the player.
My game is mainly based on the sounds.
However, part of sentences is random.
To give an example - this is sample list for the entry to point A from point B:
- Good day! / Hello! / How are you! (this are three posibbilities).
- You've come from the east. / You come from far away (this are also sounds to random playing).
- Our village is small but you will not be bored.
- If you want to get a the task, go to the sheriff.
As you can see above, the first two sentences may be different. I would like to be played randomly during playback of the entire playlist.
So I have two problem to solve:
1. Different playlist dependent on the direction of entry.
2. Some of sound on playlists must be random.
For every answer I would be very grateful. This may be a tutorial that shows among the various issues this one what I need.