The Quick Way
Set your Int Compare action to run every frame, but that's not very efficient.
The Proper Way
Whenever you get points you also send a global event to the state with the Int Compare action.
At the bottom of the PlayMaker Editor you also have the option "Debug" (above "Hints [F1]"), which shows you the runtime value of your int under the variable so you can check if it actually compares the right value.
If it stays 0 you likely need to make it global (right-click on it under the 'Variables' tab and make it a global variable), also make sure that everywhere you've used that variable to set it to the global variable.