Hello!
I have created a game for mobile which almost 90% of the game it is UI related.
Already have a prototype of the game which works and now I am ready to start making it from scratch again and start working with the real visuals and clean up my FSMs and variables etc.
I tried to keep the FSMs short and concise (using the advice of making it like "parts of human body". Because of this, I am using LOTS of interactions between FSMs.
My question is;
When I use Send Event by Name, I can drag and name the FSMs that I want to target, but I really prefer to use Broadcast All (since this doesnt create any conflict).
Broadcasting All, it is a "bad practice"?
I mean, does it requires more "power" to do so and I should specify the FSM?
Maybe this seems a bit of a dumb question, but since I am about to start the definitive version of the game, I would like to make it as efficient as possible.
Would be awesome if you could advice me!
Thank you in advance!
Yago