Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: tim.holman on September 01, 2011, 10:56:46 AM
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My objective is to lock the x and z rotation of the player so they can only spin in a circle around the y-axis. Here's what I did:
Set Rotation
SpecifyGameObject> "First Person Controller"
XAngle = (variable)
YAngle = None (Blank)
ZAngle = (variable)
Space : World
Every Frame: True
For some reason, this isn't restricting rotation on the x and z axis for the First Person Controller. Am I doing something wrong here? Is there perhaps a better way to achieve this?? Any help would be greatly appreciated!! Thanks!
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Set a fixed value on the other once to.
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I tried setting the x and z values to 0, but that didn't do anything different. I don't want to set the Y value as that would disallow you from spinning in circles... right?