Hello and first of all apologies if this is not a playmaker issue! My problem is that I can't for the life of me get the raycast to be visible. I've checked the gizmos and they are all enabled.
I setup an FSM that has a cube rotate when you press on some buttons, whilst casting a ray in the z direction. I know it's working because I have the cube change colour when it hits two objects, and then reverts back when nothing is hit.
I'm probably missing something very simple...